LINKS: (1) research paper. (2) Github repository
One approach to analyzing the huge swaths of data at the Large Hadron Collider is by comparing experimental results with simulations. If you can reproduce piece-by-piece the observed data by writing simulations, your analysis gains some credibility. In general, simulations are great testing grounds for ideas that people may have but can’t exactly prove with pen and paper calculations.
Unfortunately, there is a lot of “wheel-reinventing” going on in the experimental physics community. Although there are certainly great libraries that have gained widespread use like ROOT, PYTHIA, and FastJet, these libraries are more general-purpose.
Below is a code snippet from a much larger project of mine that sought to bring a more natural interface to the process of event generation. The initial aim of the project was to write specific simulations for a single dataset recently published by the ALICE collaboration. It turned out to be a great opportunity to write a small simulation framework for creating and analyzing particle collision events, particularly events containing jets.
User-Friendly Event Generation and Jet Finding
Overall, simplicity and ease of use was a primary goal in developing the codebase for this model. The model obeys the object-oriented paradigm and strives to use classes and methods with intuitive names and behavior. For example, by using the libraries that I’ve written, the following code is all that is needed to generate a single event and run the jet finder on the produced particles. Managing complexity and writing modular code is especially crucial when designing a model that may require new components to be built in some unknown order in the future.
Above we see just one small example of the toy model interface. The user can both control event selection and query the objects for desired event information. A static Printer class, tailored to accept various outputs of the model classes, is available for quickly examining outputs and debugging.
Coming Soon: Figure, figures, and more figures! I’ll be including a subset of the figures found in my paper (see the link at the beginning of this post).